Autodesk® 3ds Max® for Design Visualization
This courseware provides a fundamental understanding of utilizing 3ds Max for Design Visualization. Hands-on exercises throughout the courseware demonstrate the modeling process using techniques that can be applied to the mainstream drafting industries.
Objectives
This course is designed for beginner users who want to learn about 3D environments and want to use 3ds Max for Design Visualization purposes.
Course Outline
User Interface
- User Interface Components
- Viewports
- Command Panels
- Other UI Elements
File I/O
- Starting a Project
- Saving Files
- Hold/Fetch
- Merging Files
- Import/Export
- File Linking
Getting Started
- Setting Preferences
- Object Creation
- Object Selection
- Scene Management
Transforming Objects
- Transform Tools
- Coordinate Systems
- Snaps
- Align Tools
- Making Duplicates
- Other Transforms
Modifying Objects
- Basic Concepts
- Modifier Examples
Modeling with 3D Geometry
- AEC Techniques
Modeling from Splines
- Shape Definition
- Working with Splines
- Using Shape Modifiers
- Using Lofts
Materials
- Using Materials
- Material Types
Using Maps
- Maps in Material Definitions
Mapping Coordinates
- Mapping Coordinates
Cameras
- Camera Types
- The Moving Camera
Lights
- Standard Lights
- Dome Lighting
- Ambient Occlusion
- Light Tracer
- Radiosity
- Mental Ray
Animation Basics
- Animation Theory
- Alternative Animation Methods
Rendering
- Render Scene Dialog
- Scene States
- Batch Render
